Homeworlds

A complex intergalactic space battle game. No luck, no hidden info, just pure strategy.
Downloadable Rules: 
Designer: 
John Cooper
Year Created: 
2002
Available In: 
Stuff You Need To Play: 
3 Trios each of red, yellow, blue, and green
Turn token
Optional 3x4 grid to denote the bank area

Videos

Homeworlds - Tutorial

Homeworlds - Sample Game

Homeworlds Theater

In addition to the tutorial videos above, Andy, along with Homeworlds designer John Cooper, made a six-part series in which they comment upon previously-played games by going through the whole game turn-by-turn using a transcript of moves. These sample games provide great insight intead the finer details of the game.

Publication History

  • The predecessor to this game, called Ice Traders, was one of the 4 games featured in 1999's Icehouse: The Martian Chess Set.
  • Homeworlds is one of 12 games featured in Playing with Pyramids, published in 2002.
  • A reference card for Homeworlds was included in the ICE-7 pack, also in 2002.
  • Homeworlds was one of the 3 games in the small booklet, 3HOUSE, in 2007.
  • Homeworlds was included in Pyramid Primer #1. The rules from that version are still availble in this PDF.
  • Homeworlds is one of the 22 games featured in Pyramid Arcade.
  • Homeworlds will be published in a standalone edition in Fall 2020, as part of Pyramid Quartet. Here are the rules as formatted for that edition.

Other Notes