Basic Rule (1 card)
		
New Rules (21 cards)
		
- Magic Beings
- Jack and Jill
		
	
	New Rules (21 cards)
 -  Draw 2
		 -  Draw 3
		 -  Draw 4
		 -  Draw 5
		 -  Play All But 1
		 -  Play 2
		 -  Play 3
		 -  Play 4
		 -  Play All
		 -  Hand Limit 1
		 -  Hand Limit 2
		 -  Hand Limit 3
		 -  Hand Limit 4
		 -  Get On With It!
		 -  No-Hand Bonus
		 -  Keeper Limit 4
		 -  Keeper Limit 3
		 -  Recycling
		 -  Double Agenda
		 -  Magic Spell
		 -  Goal Mill
			 
		Goals (35 cards)- Magic Beings
- Jack and Jill
 -  The Greatest Treasure
		 -  King's Ransom
		 -  Genie of the Lamp
		 -  Fairy Tale Prisons
		 -  Merlin's Tower
		 -  The Enchanted Forest
		 -  Happily Ever After
		 -  The Castle's Tallest Tower
		 -  The Giant's Castle
		 -  Jack and the Beanstalk
		 -  [His Goose Lays] Golden Eggs
		 -  Fairy Godmother
		 -  Cinderella
		 -  [Once Upon a Time] In a Castle
Far, Far Away
		Far, Far Away
 -  Their Majesties
		 -  [Escape] Into The Woods
		 -  The Dwarf King
		 -  Kiss Me, Princess!
		 -  Hansel OR Gretel
		 -  She Turned Me Into a Frog!
		 -  Frog Prince
		 -  Does the Shoe Fit?
		 -  The Prince and the Pauper
		 -  Goldilocks
		 -  Ginger Land
		 -  Who's That Nibbling On My House?
		 -  [Watch Out For] Wolves in the Woods
		 -  Fairy Queen
		 -  The Boy Who Cried Wolf
		 -  Little Red Riding Hood
		 -  Rapunzel
		 -  Snow White and the Seven Dwarves
		 -  Snow White and Rose Red
	
Keepers (23 cards)
- The Princess
			
		- The Princess
 -  The Prince
			 -  The King
			 -  The Queen
			 -  The Castle
			 -  The Little Boy
			 -  The Little Girl
			 -  The Giant
			 -  Glass Slipper
			 -  Gingerbread House
			 -  Gingerbread Man
			 -  The Wolf
			 -  The Witch
			 -  The Woods
			 -  The Bears
			 -  The Fairy
			 -  The Genie
			 -  The Treasure
			 -  The Lamp
			 -  The Tower
			 -  The Dwarves
			 -  The Frog
			 -  The Wizard
		 Actions (20 cards)
- Your Wish is Granted
		- Your Wish is Granted
   -  Robin Hood
		   -  The Grand Ball
		   -  Zap a Card
		   -  Trade Hands
		   -  Exchange Keepers
		   -  Steal a Keeper
		   -  Everybody Gets 1
		   -  Trash a Keeper
		   -  Let's Simplify
		   -  Rules Reset
		   -  Discard and Draw
		   -  Jackpot!
		   -  Random Tax
		   -  Use What You Take
		   -  Draw 3, Play 2 of Them
		   -  Let's Do That Again
		   -  Draw 2 and Use 'Em
		   -  No Limits
		   -  Trash a New Rule
	This makes a total of 100 cards in the box. A rulesheet is also included (coming soon).






