LooneyLabs.com
Smart Games for Smart People™

How to invite The Looneys to be Guests at your convention...

Give us an audience, and we put on a great show... we love to teach new people how to play our games! There are certain things we need from you, and certain things we can do for you... which is what this document is all about.

Things We Need --- Things We Can Do --- Making Plans --- Reports on past Guest Appearances

Thanks for thinking about inviting us to your convention!


Things we need from you to consider coming to your convention:

* An Audience: Did you have at least 1000 people in attendence at your convention last year? We are great at attracting whoever is around to what we are doing - but if there is nobody there, there is nothing we can do, and it's a waste of our time and your money. We sometimes will do a convention or event with less than 1000 people, but only with extremely high quality well organized promotion of our attendance. Contact us and we'll see what we can do.

* Our Expenses Paid: You don't need to pay us for our time, but it needs to not cost us anything to be there. You need to cover our travel (airline flights or IRS mileage if we drive), our lodging (nothing fancy, but close to the event is a must), and meals (again, nothing fancy - and it doesn't have to be everything... but some meal coverage is appreciated.) Also, if we are flying in and our private space (our hotel room) is a drive away from where we are hanging out with our fans (the convention) then we'd appreciate a rental car, as Andy especially keeps odd hours, and needs to be able to balance his natural introvert with his on-stage hanging out with his fans persona.

* Free Badges: Depending on the size of your conventions, and what kinds of events we run, we will often need a lot more help than just ourselves to run things. We often have fans in your local area we can bring in to help, so you wouldn't have to help lodge or feed them, but a free badge to get into the convention for the fans who are helping us run things will help us put on a much better show. If you already have a program where GMs can earn a free badge by running events, just let us know the number of hours required and we can work within this system for our demo staff.

* Space To Play: We need tables to play games at... but not big tables. Our games don't take up a lot of space, so smaller tables work best. Standard 4' x 8' tables, or 4' x 4' card tables, or 4' or even 6' round tables are great - but an 8' round table does not work well for our games. Please try to give us space where there is decent traffic, so we can more easily draw people in to what we are doing... we also love to have space in the hallways for playing with giant pyramids (assuming we drove or have local rabbits who own giant pyramids - we don't usually bring them when we fly,) and for hunting werewolves at night.

* Space To Sell: Since we are going to be teaching lots of new people to play our games, we want to be sure there is somewhere at the event where they can buy them. Our preference is to be able to casually sell them ourselves, right in the space we are demoing the games, but if it is mandatory for all sales to be conducted in the hucksters or exhibit hall, then we are going to need for someone else to sell our games in these spaces - we don't have the manpower to run two spaces.

An important decision, before you proceed: You need to let us know WHO you are inviting to be a guest. Review the lists below of events and panels we could run at your convention, and make note of which one of us needs to be there to run the events your are interested in. If your audience is mostly just interested in hearing Andy talk about his games, then you might want to only invite Andy to be a guest - if they want to hear about the company and other business topics, and you want more gaming going on, Andy is going to need to have Kristin with him as an additional guest. If your audience is full of Looney Labs fans, who read our webzine and know all about us, and you want any of the special events we only run when Alison is with us, then you want to be sure to invite Alison too, and we either need to be within driving distance or your budget needs to be able to afford 3 plane tickets. We are totally cool with any combination, just let us know if you are inviting 1, 2, or 3 Looneys to your convention!

Send us email (event-support at looneylabs dot com) if you want to invite us to be guests at your event. Let us know who you are inviting, the dates of your event, what size and type of audience you expect at your event, and where it is located. We will let you know if we are available, and if it sounds like a good fit for us.


Various things we might do at your convention:

This list is a menu of possibilities... various events or seminars that we could potentially run at your convention - with short descriptions of the event for your program book or other advertising. Let us know which ones you are interested in - if you've got your own ideas for ways we can entertain your audience, please make suggestions! Depending on the size and structure of your event, you may be interested in any number of these events. Some conventions are all about panels, others never have them. If you don't normally do panels, please don't schedule us for panels... please look at this list and think about what would fit in well at YOUR event.


PANELS
Panel Title Description for your program book Requirements Which Looney?

Andy Looney's 11 Game Design Principles

What are the ingredients of a really good game? How do you get from idea to playable prototype? What separates a dud from a game that people want to play again and again? Andy has a list of 11 guidelines for good game design which he's come up while learning how to be a game designer himself.


Basic panel discussion room or lecture room

Andy

Mysteries of the Timelines

Why did the sinking of the Titanic cause the Stock Market Crash of 1929? Why did the burning of the Hindenburg trigger the Korean War? And how exactly did the South Win the Civil War? Think of the Chrononauts Timelines as being the textbook for a most unusual history lesson. Come learn a few things about history as seen through the eyes of a time traveler!

Basic panel discussion room is fine. Having a couple of small tables available so that a couple of full games of Chrononauts can be laid out and/or played as part of the seminar would be ideal.

Andy

Nanofiction Reading Circle

Nanofiction is Andy's nickname for the 55-word short story. He's written many of these tiny stories, some of which are included in games like Chrononauts and Nanofictionary, the latter being a game ABOUT writing really short stories. Unlike the game, in which players make up tiny stories on the spot, here we'll be taking turns reading postage-stamp-sized stories aloud to each other. Attendees are encouraged to bring along their own favorite tiny stories to share with the group. Readings of microfiction (stories no longer than 255 words) will also be allowed, if time permits.

A quieter room with a circle of chairs is preferred.

Andy

Ask Andy Anything:

Have you ever wanted to pick Andy's brain on some odd topic you think he might have opinions or insights about? Have his games and writings left you with questions? Got an interesting imponderable, philosophical conundrum, or conspiracy theory to discuss? Then come on in! If Andy can't answer it, maybe someone else in the group can. No topic is off-limits at this late-night gab session!

Basic panel discussion room or lecture room – and yes, please schedule this later in the evening... midnight is fine!




Andy

Ask Kristin Anything

As the successful founder of a small game company, Kristin is always being asked for insights into the process by others interested in following in our footsteps. If you've got a game you'd like to get published, this is the time to ask our Business Czar about the obstacles you face. Please don't come expecting to pitch your idea to Looney Labs, we don't publish outside ideas, but Kristin loves to share her knowledge of the game industry with others who are venturing down the same self-publication route.

Basic panel discussion room or lecture room.

Kristin

Meet the Looneys

This totally informal session provides an opportunity to just meet and hang out with Andy, Kristin, and Alison, the creative trio at the core of Looney Labs. Learn about the company, their games, and their philosophies. Find out how they got started, their current plans, and their long-term dreams.

Basic panel discussion room. We're cool with the "head table and rows of chairs" sort of set up, or a few comfy chairs, couches and coffee tables. This is a more laid-back panel than most. Be sure you only list whichever Looney's are actually at your convention in your program book listing!

Any

Word Coolness (or: I've Got a Dictionary and I'm Not Afraid to Use It!)

Alison, the Head Factotum of Looney Labs, is well known around the office as "Word Girl." She takes delight in finding (and inventing) cool words. Bring your favorite words, their spellings, definitions and etymologies (on index cards if you can), and we'll all share. If conversation stalls, we'll have an impromptu quiz game. Come and share your sesquipidalian addiction to words with those who understand. You'll leave with a renewed sense of community, or at least a more recondite vocabulary!

Basic panel discussion room is fine. Having a few dictionaries, index cards and pencils available would be ideal.

Alison

Kristin's Cube College

Ever wanted to learn how to solve the Rubik's Cube? Then talk to Kristin! She was certified as the fastest cube-solving girl in the world on That's Incredible in 1981, and she's taught her method to many people over the years. (It's doubtful you'll be able to learn to fully solve the cube this weekend, but Kristin can get you started.) Serious students should bring their own cubes.

Anywhere. Extra Rubik's Cubes would be helpful, but not necessary, as long as Kristin knows to bring one to teach with. Please schedule this event early in the convention so students can practice and find Kristin for advice during the weekend.

Kristin

Imagining The Future: When Weed is Legal:

Drug-Peace activists believe that legalization is inevitable, that the Drug War, like Prohibition, will end eventually. But what then? What would legalization look like? Andy discusses 7 ways pot-smoking could be tolerated by future societies, under different models of decriminalization.

Basic panel discussion room is fine.

Andy


EVENTS

Title

Description for your program book

Requirements

Which Looney?


Andy vs. Everybody

Andy Looney loves playing multiple games simultaneously. He's been known to play against dozens of people at once, in more than 10 separate games! It's great fun watching him run from one table to the next, taking his turns as fast as he can! How many people can Andy take on at once at your con? Challenge him to Fluxx (any version), Chrononauts (either version), Aquarius, Just Desserts, Volcano, Martian Chess, or Homeworlds.

This event is great fun! It can accommodate from 10 to maybe 40 players, as Andy can play up to 10 games at a time. 5 to 8 long 4'x8' tables works best, arranged in a horseshoe shape, with chairs around all the outside edges, and Andy in the middle.

Andy

Little Experiment

How many Looney Labs games do you know how to play? Just Fluxx? Here's a chance to test out a few other games from the Lab. You get little stickers for each different game you try, and when you get 3 different stickers, you win a little prize! Come play games with the Looneys!

This event can be scaled to a variety of sizes... depending on if it runs for just a set window of time, or all weekend long. We need help from local demo team members to run a weekend long little experiment...

Kristin
& Andy

Stuffed Animal Tea Party

Do you bring your favorite stuffed animal along with you when you travel, even as an adult? Then go up to your room, get your bear (or whatever) and come on down to the Stuffed Animal Tea Party! Alison Looney invites all plush companions to bring their humans to this afternoon gathering of like-minded toys. (No humans will be admitted unless accompanied by a stuffed animal.)

You're never too old to play with stuffed animals - and neither are we. Requirements are simple - some sort of light refreshments (such as punch or juice and cookies) should be coordinated, and we need a space with a few tables and chairs or comfy sofas and coffee tables. Some place that the Stuffed Animals, as Honored Participants, can bring their humans and we all can hang out and have 'tea' and maybe play some games.

Alison

Nature Girl's Nature Walk

Nature is everywhere, even in the city, and anywhere she goes, Alison can find something neat from the natural world to point out and talk about. Join the creator of EcoFluxx as she goes outside for a short walk around the neighborhood, seeking out some nature to explore. Alison is a trained horticulturalist and amateur naturalist with an eye for the unusual. Take a walk, see some cool stuff, breathe some fresh air and come back to the con, refreshed and ready for anything.

This event is totally dependent on a two things: Where and When your con is happening. If it's in the middle of winter or in Downtown Metroplisville, the Walk probably isn't appropriate. This event works best if you have (but doesn't totally require) a nice day in the Spring or Fall, your venue is near some sort of Green Stuff, and some local person who is at least Nature-Friendly, who can help Alison get the lay of the available local land.

Alison

Pop-Tart Cafe

This weekend the Looneys are pulling out all the stops – and setting up their famous Pop-Tart Cafe at our convention! Come hang out in the Cafe, play games and eat fresh hot toasted Pop-Tarts. Play Fluxx with the Inventor, or just hang out with some great folks and play some great games. Games and Pop-Tarts will be provided.

The biggest obstacle on running this event is permission from the hotel or convention center to toast and serve poptarts. It also requires a lot of help, so we can only consider this event if we have a lot of local fans available to help run demos at the event. We also need to budget for Pop-Tarts, and to borrow some toasters if we are flying and not driving to the event. Once we get all of this set up, we like to let it run all day and all night, which doesn't leave much time or energy for other events. We don't do this often, but it's an awesome event when we do run one.

Kristin
& Andy

The Looney Labs Game Show!

Just how much do you know about Looney Labs games? Are you willing to put your expertise on the line? Here's a chance, in this Quiz-Bowl style game, answer questions that you never knew would be posed. A couple of examples: What's Kristin's maiden name? How many cards were in the first print run of Fluxx? Is Andy left-handed, right-handed or totally ambidextrous? Come find out the answers to these and many more questions when you play the Looney Labs Game Show! Three game-show participants will be chosen from the audience to compete for the coveted first prize!


We've only done this once, and although it was successful, it was also a lot of extra work and therefore isn't something we don't want to do often. The problem with this one is the need for a whole raft of trivia questions about us, and the feeling that we can't just use the same questions over and over again, at least not at very frequent intervals, and not if there's any possibility of significant attendee overlap. We will do this again, at some point, when the right convention, with the right crowd of fans presents itself.

Alison,
Kristin
& Andy


Making Plans - How to promote our participation at your convention:

Once we have agreed to attend, please work with us to promote the fact that we will be guests at your convention! The more advanced promotion we do together to let people know we will be there, the more of a draw our attendance will bring you, and the more expectation your audience will have to see what we are up to at your show. Here are some resources to help you promote our presence at your show on your web site and in our program book and other advertising. Let us know what else would be helpful to your marketing efforts! Be sure you let us know as soon as you have us listed as guests at your web site, and we will start promoting our appearance at your event to our community of fans.

Photos
Click on any photo to pull down a high-rez version for print publication.
Bios

Kristin Looney
Business Czar

Kristin spent her first 15 years after college working as an Electronics Engineer at NASA and an IT Manager in the aerospace industry - while running a little part-time game business on the side in her spare time. In early 1999 she jumped off the cliff, leaving her day job behind to work full-time running and growing Looney Labs.The games of Looney Labs are available worldwide, in large part due to Kristin's business and marketing savvy. Kristin fosters the large community of 'Mad Lab Rabbits', who are spreading the word of Looney Labs far and wide. Kristin's earliest claim to fame came at age 16 when she solved a Rubik's Cube in 35.50 seconds on That's Incredible, and her enthusiasm for puzzles and games is still going strong.

Andrew Looney
Chief Designer

Andy is the Chief Creative Officer for Looney Labs, and is the designer of Fluxx, Chrononauts, Aquarius, Nanofictionary, IceTowers, Treehouse, and Martian Coasters. Andy is also a photographer, a cartoonist, a video-blogger, and a marijuana-legalization advocate. Andy lives with his wife Kristin (and their housemate Alison) somewhere near Washington DC. Andy is a Hippie, a Trekkie, and a Geek. He's been an Eagle Scout and a NASA engineer, he's gotten patents and won awards, he's written a novel, he designed and coded a videogame, and he once watched as his software was launched into space. Andy loves cake.

Alison Looney
Head Factotum

Alison came to Looney Labs from the improbable fields of art and horticulture. Her interest in the natural world led her to develop the recent EcoFluxx variant, and her artistic talents enabled her to do all the artwork, too. At Looney Labs, Alison stays mostly behind the scenes, acting as a sort of jack-of-all-trades, helping out where she is most needed. She divides her time between art and design work, inventory management, and making calls as part of the sales team. She is into plants, words, arts & crafts, and good nutrition.

Other
See our Looney Labs Fact Sheet for descriptions of the company and games and our hi-rez resources page for logo's and other images of our games.

Here are some reports on some of our past Guest of Honor appearances:

Arisia, 2003

we still need to go track down links for this section! and get some more pictures of us...


Copyright Looney Labs -- contact us or call (301) 441-1019
  

Our WebStore has moved! Learn how to login to your account.

Home
contact us